AI Insights · Timothy · July 2025
Top Panda Games Performance in New Zealand, Q2 2025
Discover the latest trends in downloads, revenue, and active users for the top Panda games in New Zealand during Q2 2025, based on Sensor Tower data.
In the second quarter of 2025, the performance of Panda games on the unified platform in New Zealand showcased notable trends across various metrics. Here’s a detailed look at the top five apps:
Baby Panda's School Bus experienced fluctuating weekly downloads, peaking at 229 in late June. Revenue saw a modest increase, culminating at $8 in the final week. Active users steadily grew, reaching 435 by the end of the quarter.
Baby Panda's Play Land achieved a significant rise in weekly downloads, hitting 238 at the quarter’s close. Active users followed a similar trajectory, ending at 330. Revenue remained minimal, with a slight uptick to $2 by the last week.
For Baby Panda's Supermarket, weekly downloads fluctuated, peaking at 141 early in the quarter. Revenue was sporadic, with a high of $11 in April. Active users saw a decline but rebounded to 282 in late June.
Baby Panda World-Learning Game maintained consistent weekly downloads, with a high of 101 in mid-May. Revenue showed variability, peaking at $109 at the start of the quarter. Active users remained strong, ending at 602.
Lastly, Baby Panda's House Games saw a significant boost in downloads, reaching 129 in late May. Revenue varied, with a peak of $16 in late April. Active users steadily increased to 218 by the quarter’s end.
These insights, derived from Sensor Tower data, provide a comprehensive overview of how these Panda games performed in New Zealand. For more detailed analytics, visit Sensor Tower.